

Animation (Two-Dimensional) - 2D animation is a series of images known as frames that loop in a predefined order. The number of frames determines the quality or realism of the animation.
BMP - is a graphic file format primarily used by microsoft windows.
CMYK - (Cyan, Magenta, Yellow, Black) Colors used in print media.
Control - is the mechanisms or activities that use information to cause systems to change.
Criteria - describe the features or requirements that a solution must include.
Control - is the mechanisms or activities that use information to cause systems to change.
Criteria - describe the features or requirements that a solution must include.
- Constraints – describe limits to the design process.
Design - is the creative process of converting an idea into a plan for a product, solution, or system.
End-User - the person(s) that will be using the product or system. The audience or the person(s) viewing a message are the end-users of a multimedia application.
Feedback - is the act of monitoring and adjusting the system.
Frame - In Adobe Flash, a frame is actually a single instance in time and is the smallest unit of measurement in an animation. Time and animation quality is measured in frames per second.
Frame - In Adobe Flash, a frame is actually a single instance in time and is the smallest unit of measurement in an animation. Time and animation quality is measured in frames per second.
GIF - (Graphic Interchange Format) files are used for web pages and on-screen displays. GIF images only support 256 colors.
Hypertext - is text that is linked to another location in the same web page, on a different web page, or at a different website.
Innovation - altering or improving an object that was developed in the past. Making an electronic device smaller or faster is a common innovation.
Input - all the necessary resources in a system. Resources include information, money, people, time, energy, materials, and tools / machines.
Internet - is a network of computers used to move data around.
Invention - the design and / or development of an entirely new device, product, or system.
Input - all the necessary resources in a system. Resources include information, money, people, time, energy, materials, and tools / machines.
Internet - is a network of computers used to move data around.
Invention - the design and / or development of an entirely new device, product, or system.
JPEG - (Joint Photographic Experts Group) files are used for web images or photos. High resolution photos saved with high compression ratios can be printed.
Key Frame - In Adobe Flash, a key frame is the main position of the characters.
Maintenance - is the process of inspecting and servicing the parts of a system as a whole on a regular basis in order to ensure proper functioning, to extend its life, and to prevent unnecessary errors.
Management - is the process of planning, organizing, and controlling technology. Management is used to control resources and to ensure that technological processes operate effectively and efficiently.
Mass Communication - includes the many forms of radio, television, newspapers, magazines, and the Internet.
Media - Any means of conveying information. Text, sound, video, graphics, photographs, sketches, art, and animation are forms of media. Media is the term used to describe more than one medium. Media is also a term used to describe forms of mass communication: radio, television, newspapers, magazines, internet etc.
Medium - Any means of conveying information. (plural media) Text, sound, video, graphics, photographs, sketches, art, and animation are forms of media. Media is the term used to describe more than one medium.
Multimedia - is the combination of media (text, photos, graphics, still images, moving images, sound, video, animation, and art) to produce dynamic interactive displays. Multimedia can be as simple as a newspaper, (combination of text and images) or as complex as a interactive flash animation (combination of animation, text, graphics, sound, and video). This web site is a example of multimedia, because it combines text, graphics, photos, animation, video, and sound.
Management - is the process of planning, organizing, and controlling technology. Management is used to control resources and to ensure that technological processes operate effectively and efficiently.
Mass Communication - includes the many forms of radio, television, newspapers, magazines, and the Internet.
Media - Any means of conveying information. Text, sound, video, graphics, photographs, sketches, art, and animation are forms of media. Media is the term used to describe more than one medium. Media is also a term used to describe forms of mass communication: radio, television, newspapers, magazines, internet etc.
Medium - Any means of conveying information. (plural media) Text, sound, video, graphics, photographs, sketches, art, and animation are forms of media. Media is the term used to describe more than one medium.
Multimedia - is the combination of media (text, photos, graphics, still images, moving images, sound, video, animation, and art) to produce dynamic interactive displays. Multimedia can be as simple as a newspaper, (combination of text and images) or as complex as a interactive flash animation (combination of animation, text, graphics, sound, and video). This web site is a example of multimedia, because it combines text, graphics, photos, animation, video, and sound.
Non-linear video editing - editing video on a computer.
Optimization - is the process of choosing one option over another to make the final product work as well as possible for any situation.
Persistence of Vision - In animation technology, the persistence of vision is when one frame persists in your eye as the next frame is displayed. This gives the illusion of continuous stream of video, rather than the flashing of individual photos.
PNG - (Portable Network Graphic) is a file format for graphics or photos. It incorporate the best qualities of JPEG and GIF formats into one file format. PNG is the standard format for Adobe Fireworks Files.
Processes - Anything necessary to convert the inputs in a system into the finish products.
PNG - (Portable Network Graphic) is a file format for graphics or photos. It incorporate the best qualities of JPEG and GIF formats into one file format. PNG is the standard format for Adobe Fireworks Files.
Processes - Anything necessary to convert the inputs in a system into the finish products.
Raster images - are also know as bitmap images. They consist of individual picture elements called pixels. The computer reads the file and knows the color and position of each pixel.
Resolution - is description of the visual clarity of a graphic, expressed in either dots per inch (dpi) or pixels per inch (ppi).
Resources - are the inputs or elements of technology in a system. (Tools, Information, Materials, Energy, and People)
Resolution - is description of the visual clarity of a graphic, expressed in either dots per inch (dpi) or pixels per inch (ppi).
Resources - are the inputs or elements of technology in a system. (Tools, Information, Materials, Energy, and People)
Scenes - In Adobe Flash, a scene is each timeline within a single movie. Flash movies may contain multiple timelines, called scenes. Action Script is usually used to jump from scene to scene.
Scientific Inquiry - the process scientist use to understand or explain why or how something occurs in nature. The scientific inquiry process involves the observation of events, collection of data, and experimentation.
The Stage - In Adobe Flash, the stage is a visual description of the position and orientation of objects. This is the are that people who view the animation will be able to see.
Symbols - In Adobe Flash, a symbol allows you to create reusable components in your movies that helps you keep your file sizes smaller.
System - the inputs, processes, outputs, and feedback that when combined produces a desired result.
Scientific Inquiry - the process scientist use to understand or explain why or how something occurs in nature. The scientific inquiry process involves the observation of events, collection of data, and experimentation.
The Stage - In Adobe Flash, the stage is a visual description of the position and orientation of objects. This is the are that people who view the animation will be able to see.
Symbols - In Adobe Flash, a symbol allows you to create reusable components in your movies that helps you keep your file sizes smaller.
System - the inputs, processes, outputs, and feedback that when combined produces a desired result.
Technology - is the way that humans use resources and process to solve practical problems and extend human capabilities.
Text - consists of written words, numbers, and symbols. Text is a medium used for communicating messages.
TIFF - files are high resolution format. Converting TIFF files reduces the details.
Timeline - In Adobe Flash, the timeline is used to layout what you want to happen and when you want it to happen by defining the layout over time.
Trade-Off - choosing one option over another. This may be due to cost, form, function, or availability or materials.
Tweening - In Adobe Flash, tweening is inserting all the frames in-between the key frames.
Text - consists of written words, numbers, and symbols. Text is a medium used for communicating messages.
TIFF - files are high resolution format. Converting TIFF files reduces the details.
Timeline - In Adobe Flash, the timeline is used to layout what you want to happen and when you want it to happen by defining the layout over time.
Trade-Off - choosing one option over another. This may be due to cost, form, function, or availability or materials.
Tweening - In Adobe Flash, tweening is inserting all the frames in-between the key frames.
Vector Graphics - consist of points, lines, arcs, and polygons that are defined by a mathematical equation.












